Static image maps
Implemented by the supplied source project and expanded in the source reference below.
Image maps, GIF playback, floating displays and transparent sprite art.
Full overview
MythicMaps turns external images into several kinds of in-world media. Traditional map art, animated maps, floating displays and transparent sprite layouts are managed through one project.
It is suited to spawn artwork, signs, story displays, event boards and decorative installations.
How it works
Images are placed in the configured images directory and converted into map, display or sprite records.
Dedicated renderers manage static images and GIF frames while managers preserve installations and enforce practical size and entity limits.
Administration
Commands, permissions, configuration files and architecture are documented below from the supplied project.
Feature breakdown
Feature coverage is backed by the supplied project source.
Implemented by the supplied source project and expanded in the source reference below.
Implemented by the supplied source project and expanded in the source reference below.
Implemented by the supplied source project and expanded in the source reference below.
Implemented by the supplied source project and expanded in the source reference below.
Implemented by the supplied source project and expanded in the source reference below.
Implemented by the supplied source project and expanded in the source reference below.
Getting started
Review the source-verified reference before production deployment.
Place supported files in the images folder.
Review wall, GIF, display and sprite limits.
Use /mythicmaps, /mmaps or /mmap.
Test large animated displays before production use.
Source-verified reference
This static reference is built from the supplied plugin.yml, YAML resources and Java source. No browser-generated documentation is used.
Commands
Aliases, usage and permissions come directly from plugin.yml.
Main MythicMaps command.
Aliases: /mmaps, /mmap · Usage: /mythicmaps · Permission: None declared
Permissions
Defaults and descriptions come directly from plugin.yml.
No description declared.
Default: True
No description declared.
Default: op
Configuration reference
Top-level sections and defaults are summarised from the supplied resources.
Source architecture
managers (5), renderers (5), utils (5), models (4), commands (1), me.Ghoul.MythicMaps (1)
Main, FitMode, AnimatedMapRenderer, GifImageMapRenderer, OptimizedGifMapRenderer, StaticImageMapRenderer, StaticMapRenderer, GifFrame, GifUtil, ImageUtil, MessageUtil
MythicMapsCommand
AnimationManager, DataManager, DisplayManager, ImageMapManager, SpriteEngineManager
DisplayRecord, MapRecord, SpriteRecord
MapColorUtil
Tokens & placeholders
Availability depends on the feature that references each token.
Related projects