Custom crystal items
Adds a themed set of collectible materials with their own identity.
Right-click crystals for healing, food, money, experience, travel and world effects.
Full overview
SimpleCrystals provides a small custom-item foundation centred on collectible crystal rewards. The items can act as prizes, currencies, crafting components or visual progression tokens.
Its focused scope makes it suitable for servers that need recognisable custom rewards without a complete item-generation framework.
How it works
Administrators create or grant the available crystal items through the plugin's supported management flow. Persistent item identity separates genuine crystals from ordinary renamed materials.
The items can then be placed into shops, event rewards, quests or other server systems that accept custom items.
Administration
Names, presentation and distribution are the centre of the plugin. As a legacy project, use a staging server to confirm item metadata and command behaviour before connecting it to an economy.
Feature breakdown
Each headline feature is expanded below so visitors can understand the real server use rather than seeing a short tag list.
Adds a themed set of collectible materials with their own identity.
Genuine plugin items can be distinguished from renamed vanilla copies.
Staff and other systems can distribute crystals as prizes.
Names and visual details can match the server theme.
The project avoids a large editor or database requirement.
Crystals can represent milestones, currencies or crafting ingredients.
Getting started
The platform buttons include downloads, changelogs and the original public resource discussion.
Confirm legacy compatibility on a test server.
Configure crystal names and presentation.
Decide how each crystal enters the economy.
Test recognition through shops, rewards and storage.
Source architecture
me.Ghoul.SimpleCrystals.sc (5), utils (1)
Main, Metrics, updatechecker
GuiMenu
CrystalEvents, DeathEvent
Configuration reference
Top-level sections and defaults are summarised from the supplied resources.
No readable top-level sections were detected.
Permissions
Defaults and descriptions come directly from plugin.yml.
Ability To Use Healing Crystal
Default: op
Ability To Use Food Crystal
Default: op
Ability To Use Money Crystal
Default: op
Ability To Use EXP Crystal
Default: op
Ability To Use Spawn Crystal
Default: op
Ability To Use Day Crystal
Default: op
Ability To Use Sun Crystal
Default: op
Ability To Use God (trick) Crystal
Default: op
Ability To Use Op (trick) Crystal
Default: op
Opens The GUI
Default: op
Reloads The Config
Default: op
Commands
Aliases, usage and permissions come directly from plugin.yml.
Base Command For Plugin
Usage: /sc · Permission: None declared
Source-verified reference
This static reference is built from the supplied plugin.yml, YAML resources and Java source. No browser-generated documentation is used.
Community feedback
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